Submit a paper!

The Computer Science Journal (https://journals.agh.edu.pl/csci/) is published by the AGH University of Science and Technology, Krakow, Poland. The Editors of the Journal are members of the Faculty of Computer Science, Electronics and Telecommunications and the Faculty of Electrical Engineering, Automatics, Computer Science and Biomedical Engineering. The Editorial Board consists of many renowned researchers from all over the world.

Original papers on theoretical and applied computer science problems are published. Example areas of interest are: theoretical aspects of computer science, pattern recognition and processing, evolutionary algorithms, neural networks, multi-agent systems, computer networks management, distributed, grid and cloud computing.

Our journal is indexed by: Google Scholar, CrossRef metadata search, Directory of Open Access Journals, Open Archives Initiative, Digital Libraries Federation, BazTech, Index Copernicus, Ulrich's Periodicals Directory, EBSCOhost Applied Sciences, DBLP, ERIH PLUS and SCOPUS and Emerging Sources Citation Index - part of Clarivate Web of Science.

Hot News

30.9.2019: Habilitations of Our Colleagues

Our Colleagues: Dr hab. inż. Bartosz Baliś and Dr hab. inż. Paweł Topa have passed habilitation procedure. Congratulations !

2-XII-2019: Sukces naszych magistrantów w XXXVI...

Prace magisterskie: Reconstruction of Complex Flow Networks Based on Analysis of Biological Structures. Autor mgr inż. Maciej Rapacz,...

16.05.2019: Dr. Marian Bubak and his Team have...

Great success!  Dr. Marian Bubak and his Team as leaders of the SANO Consortium have obtained grant in TEAMING contest as one of 13 projects funding...

Home

Modeling Natural Phenomena for Computer Graphics and Animation

Modeling of natural phenomena and processes such as behavior of water surface with splashes, forming of ocean waves, smoke and clouds is an intriguing and challenging task. In order to visualize them in realistic way in real time we need to employ simplified physical models, as well as non-physical approach. Special algorithms utilizing capabilities of modern Graphics Processing Units has to be developed to achieve desirable speed of both simulation and animation. We have implemented algorithms for visualization of fluid flow, based on continuous models in which simplified Navier-Stokes equations are solved. We also use particle methods as well as cellular automata for evolution and visualization of clouds. Non-physical models have been adopted for ocean waves simulation.


Turbulent flow through the dam visualized in real time


Real time animation of ocean waves


Volumetric effects in clouds evolution

Researchers: W.Alda, K.Boryczko, W.Dzwinel, R. Górecki, J.Kitowski